Improved rendering of maxspeeds

Alexander Matheisen
Tue, 04 Mar 2014 19:31:01

The incorrect rendering order in maxspeed layer was repaired.

The rendering of the track speeds has been improved so that just the tagged maxspeed value influences the rendering order. That means that high-speed lines are rendered on the top of lowspeed lines if they collide with each other. Till now, the tags tunnel=*, bridge=* and layer=* were considered for the rendering order, which, however, caused unexpected rendering results because a high-speed line in a tunnel was covered by a lowspeed line despite their higher speed. Now these are ignored by the renderer in maxspeed layer.

Note: The changes will be visible on the map only after an automatic rerendering of the tiles.